August 3rd, 2012 | By Joe Grogan
Tagged in: 25:17 | bible | demon | ezekiel | hell | ikigaming | iOS | iphone | ipod | jackson | jump | pulp fiction | record | slash | tarantino
Last time we saw 25:17, the game was shaping up to be an infernally difficult, all out sprint through the nine circles of Hell. The title certainly hasn’t gotten any easier with the latest build, but a few tweaks have made it much more user-friendly.
The most significant change is the move from a swipe based attack system to a tap based one. This helps to eliminate some of the confusion associated with choosing the right attack for the right enemy while flying over the landscapes of Hell at 1,000 miles an hour.
A new social feature has also been added which gives you “the ability to upload videos once you are done with a level.” It isn’t clear what this will add to the title, since it’s such a precise game where intricate timing is everything and everyone’s runs will ideally be the same. However, it will be interesting to see which players can make a jump from a spot that would never be expected and finish the game faster than everyone else.
The latest build also let me get my hands on the second circle of Hell, Lust. This world features a stormier atmosphere than the first, as well as an all new techno track to slice up demons to. There are also a few new gameplay mechanics, including one that slows the player down at certain points in a level, essentially destroying any rhythm they’ve built up.
To top that all off, the development team is working on significantly altering the story. They haven’t given any details, but have said it will be incredible.
“Well since it’s still not written on stone I’d rather not say until we think it’s awesome,” I was told by Carlos Mondragón, CEO of ikiGaming. “Probably next week you will be able to check it out by yourself! But somehow it’s not that different from what we have.”
However, all of these new features don’t come without a price. In an email from ikiGaming, it was announced that in order to incorporate the handful of additions and to improve performance, other features including particle displays had to be stripped down.
If you haven’t already, check out our initial impressions of 25:17 here, and keep your eyes peeled on IGM Mobile for all the latest information on the title.





Joe Grogan (46 posts)
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