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‘Tasty Tadpoles’ Review – Tasty Fish

May 21st, 2013 | By

Why am I getting all the fish games all of a sudden? Not that it really matters, it …

Diversity In Mobile Games – Where Is It?

May 17th, 2013 | By

 
http://www.planetivy.com
It’s likely that anyone who plays mobile games at least reasonably often will have begun to notice a …

The Clone Saga – Another Issue Indie Devs Must Be Aware Of

May 15th, 2013 | By

I mentioned not too long ago the five things indie developers need to take a closer look at …

‘Fish Out Of Water’ Review – A Simple Splash Of Style

May 14th, 2013 | By

It’s getting to the point that everything Halfbrick touches turns to instant gold. Whether it’s a twin stick …

Support Video Game Based Learning In The Classroom

April 30th, 2013 | By

Now I realise that this isn’t necessarily about a new mobile game, or an upcoming title, but given …

5 Mobile Game Concepts Devs Should Reassess

April 27th, 2013 | By

I’ve played a lot of games of late, an absolute ton, and I’m starting to see some interesting …

Interview: Glitch Games & Forever Lost: Episode 2

March 7th, 2013 | By

Forever Lost has caught the attention of many a gamer of late and with good reason. The title …

‘Vigilante: Speak For The Dead’ Review – Rule The Roost

March 5th, 2013 | By

There’s a few reasons why I left my review of Vigilante: Speak for the Dead (VS4D) until today. …

The Dangers Of In-App Purchasing

March 4th, 2013 | By

In the past week, two very intriguing stories have hit the web waves.
The first revolves around a settlement …

IGM Mobile Game Of The Month – February

March 3rd, 2013 | By

February’s new release quality was impressively high, to the point that although our choice for game of the …