May 8th, 2012 | By Richard Glenn
Tagged in: action | Andy Watson | indie game | Jazzlebags | puzzle
Regular readers may recall the curious case of Andy Watson, the chap with no previous gaming development experience who managed to create Jazzlebags: AssGass, a quirky little action puzzle hybrid game for Android devices, in just a month. Well, just a couple of months after the game’s release, Watson has given the game a sizeable update – a second wind, if you will. Get it? Oh, whatever.
Jazzlebags now sports a raft of improvements, including better launch physics and collision detection, prettier graphics and some extra levels for the seasoned AssGass masters out there.
OK, it might not be subtle, but what Jazzlebags lacks in conventional straight-facedness, it more than makes up for in the classic arcade action department. To break it down even further, the player pushes down on the stomach of AssGass The Jazzlebag, one of the Teletubby-esque creatures pictured above, in order to release noxious gases from his bowel, propelling him into bottles of fizzy pop. You’re then expected to nab as many bottles as possible before reaching each level’s exit hole, in which a donut awaits. Oh, and don’t forget to dodge the killer bees and you might just earn some in-game currency, lovingly entitled JazzleCash. Corking, eh?
Jazzlebags: AssGass is now available on the Google Play Store at a price of £0.50.

Richard Glenn (38 posts)
Richard is an embittered Englishman with a warped outlook on the surrounding world. When he isn't rambling about his latest nugget of garbled contemplation, he's probably taking a look at the latest breakthroughs in innovative indie game design. However, behind his stony visage lies a shy, sensitive figure, so go easy on him, won't you?