August 2nd, 2012 | By Minh Tri Nguyen
We have been running into a lot of spheres lately. Logic Labyrinth hops — or rolls — onto the marble mazing bandwagon. But don’t be fooled by its look. This isn’t an accelerometer-based platformer. Logic Labyrinth is a puzzle game, and unfortunately, not a particularly bright one.
Playing Logic Labyrinth is simple enough: click on one of the four arrows to move both of the marbles toward the respective direction. The marble won’t stop until a it reaches a wall in its path. Don’t be confused by the colorful appearances of the marbles, either. They are randomly generated each time you play, which results in two identical ones sometimes. They behave the same, and any of them reaching the hole would do just fine.
While some of the early levels look like a joke as the game congratulates you for completing with three stars, it does get more interesting later on. The main technique involves approaching the destination either by coming in from a certain direction, or using the other marble as a stopper. Continually moving around will sometimes gets the puzzle solved accidentally, but it doesn’t work for long, and the rank you get will not be that satisfying. Definitely, this is not a bad or unenjoyable concept, but while this kind isn’t bloating the app store right now, it isn’t a new genre altogether after all.
As mentioned, running around would get the puzzle solved sometimes, but the point of the game is to master each level with minimum number of moves. A counter on top of the screen is keeping track of your move, and in the end, you would be awarded with stars according to your performance. Your completion feels slightly more satisfactory. However, the reward seems rather meaningless, without any actual value that could motivate you.
Logic Labyrinth spans across five sets of stages, making up to 100 levels, a reasonable amount that would keep you distracted and entertained for a moment. Each set of stages employs a different theme with corresponding marbles and sound effects, such as the classical wooden maze with steel marbles, or a grass field with sport balls. How a soccer ball, a golf ball and tennis ball are together in the same place is a bit ridiculous, but wherever that is, the game is rather unpolished, bad-looking and fails to leave any positive impression. As a sidenote, Logic Labyrinth probably was made for lower-end device, and as a result, looks mis-aligned on my Galaxy Nexus’ 720p screen.
This probably isn’t a too terrible game on its own merit, but being unpolished and unoriginal simply makes it hard to recommend to anyone. On the edge of my imagination, perhaps you would need to be a puzzle junkie, and have consumed every single title in the genre you could find on the market, in order to feel good about the money and time you spent on Logic Labyrinth. Other than that, you’ve got too many better ways to spend $3 and a couple of hours on.
For more information, visit the developer’s website. Logic Labyrinth is available for Android Google Play, at the cost of US$2.62.