April 20th, 2012 | By Former Staff
Tagged in: 16 bit | 8-bit | double fine | genesis | kickstarter | mechwarrior | retro | shadow run
Nowadays, it’s not uncommon to find veteran game developers coming back to the gaming market, using Kickstarter as a source of pre-funding. After a major success of Tim Schafer raising $3.3 million for Double Fine, using Kickstarter to fund a game has been a recent trend among indie developers. Jordan Weisman, developer for massively popular games such as MechWarrior and Shadowrun, announces a Shadowrun revival game, raising over $400,000 in the first day and $1.3 million $1.8 million to date.
“I’m a pessimist by nature,” he explained to Gamasutra. “You hope your work has had impact on people. You hope that people continue to have fond feelings and appreciate the stuff you’ve done. But you don’t really know. How relevant is it? I teach at University of Washington, and none of those kids have ever heard of any of the games I’ve ever made…We kind of had the same response. Individuals at the company would be like, ‘Oh, yeah. I’m such a big fan of that.’ But then they’d talk to the marketing company who would be like, ‘Well, the Q Score [marketing measurement of popularity and appeal for a property] is like zero, so forget it.’ Or the platform restrictions, or whatever it might be. So, if it wasn’t for Kickstarter, this thing would not exist.”
There are still 8 days left to fund The funding for Shadowrun has ended, and there were some rare goodies if were willing to donate a premium amount while you still could fund. Check out their Kickstarter or you can view their official website.

Former Staff (106 posts)
Former Staff