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	<title>Mobile Gaming: iPhone, Android, iPad, Windows Phone, App Reviews, Previews and More &#187; command</title>
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		<title>Reality Hurts: &#8216;Star Command&#8217; Reveals Their Expenses</title>
		<link>http://mobile.indiegamemag.com/reality-hurts-star-command-reveals-their-expenses/</link>
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		<pubDate>Tue, 17 Apr 2012 17:22:34 +0000</pubDate>
		<dc:creator>Former Staff</dc:creator>
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		<category><![CDATA[command]]></category>
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		<guid isPermaLink="false">http://mobile.indiegamemag.com/?p=6428</guid>
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Posted from an update on War Balloon Games&#8217; kickstarter talks about how easily money flies away. They earned ...]]></description>
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<p>Posted from an update on <em>War Balloon Games&#8217; </em>kickstarter talks about how easily money flies away. They earned a total of $36,967 from kickstarter, but how was that money really used? According to them, $2,000 weren&#8217;t transferred due to no-shows, and another $3,000 was deducted from kickstarter/Amazon fees. Down to $32,000, there were addition fees for prize fulfillment, costing a whopping $10,000. That&#8217;s right, $10,000 that was supposed to be for the game was gone. Still, they had about $22,000 left. <em>War Balloon Games</em> also mentioned how time consuming packaging the rewards were, plus shipping and handling was a big part of the expenses.</p>
<p>Onto making the game, just the music costed $6,000 to create. Poster art costed $2,000, new iPads costed $1,000. It all adds up, doesn&#8217;t it? After all that, they had about $13,000 of the original $36,000. Basically, just by doing almost nothing, almost all profits were gone. They have to make money somehow, right?</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='315' src='http://www.youtube.com/embed/DnD4X-qYxvw?version=3&#038;rel=0&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>Unfortunately, there were still more expenses to be paid. The cost for them to hire attorneys, startup fees, and CPA totaled for $4,000. PAX East sapped an additional $3,000 as well. All of those totaled to $16,000. Leaving just $6,000 for profits, counted as income, but then there&#8217;s income tax. Just like that, $36,000 were slashed to $4,000. <em>War Balloon Games</em> included addition tips about using money wisely and how you should spend your kickstarter money on their <a href="http://www.kickstarter.com/projects/starcommand/star-command-sci-fi-meets-gamedev-story-for-ios-an/posts" target="_blank">update post</a>. Lesson to be learned: Don&#8217;t waste your money, even if you have a lot.</p>
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