September 20th, 2012 | By Brad Ward
Earlier this year, Chris Kempt had invited a variety of users to help the developer make an iOS game go live on the App Store. Their first experiment was a little rocky, but users are now able to test out phase 1 of Bar Fight Live as the game receives its first user-dictated update. Bar Fight Live originally launched in July, not as a game, but as a pitch to the users that wanted to help Chris Kempt develop the game. The response for the studio has been extraordinary with numerous amounts of users jumping on board.
What’s cool about this game is that it’s essentially driven and created by the surrounding community. Users tell Chris Kempt how the game should be developed, and based on the feedback, Chris Kempt will create the next build of Bar Fight Live. Chris Kempt’s latest launch version had originally asked users to vote on a very important part of the game, Bar Fight Live’s gameplay aspect. There have been developers in the past that have done user driven games, but I personally haven’t seen one that has gone as far as to allowing users to vote on the gameplay, a core aspect of the game. This just proves that Bar Fight Live is extremely a community project. As a result of the community voting on the gameplay though, Chris Kempt released the first demo of the gameplay in which users would use touch control to beat up thugs crowding in the bar.
The game was met with a bit of a bumpy road as Chris Kempt had trouble getting the game up on the App Store, which seemed to be because of the way videos were saved on the device. After fixing this issue, he re-submitted to the App Store and was able to get it on there. Now that it is on there though, Chris Kempt is looking to get as much feedback on Bar Fight Live as possible. He plans on having the game finished by the time spring hits in 2013, but he also says that it could come sooner due to the excellent enthusiasm coming from the users.
I’m pretty excited to see how this game turns out with users having a say on what goes in the game. What about you?